Timberborn Wiki

Automation Component

Firework Launcher

output

The Firework Launcher is a decorative output component that launches a firework display when its input signal activates. When the connected automation signal transitions to ON, the Launcher shoots fireworks into the sky, creating a visual spectacle for the player. At 700 Science Points, the Firework Launcher is primarily a fun, celebratory addition to the automation system rather than a functional production tool, but it adds personality and flair to your beaver colony.

The Firework Launcher connects to any automation signal source, allowing creative trigger conditions for celebrations. Connect it to a Resource Counter that detects when a major milestone is reached (such as 1,000 food in storage), a Population Counter that triggers when your colony hits a population target, or a Science Counter that fires when you accumulate enough points for a key technology unlock. Multiple Firework Launchers can be linked to the same signal for a more impressive display, and since they are inexpensive to build once unlocked, deploying several across your settlement creates a colony-wide celebration effect.

While the Firework Launcher does not directly affect gameplay or production, it serves as an excellent visual confirmation that specific conditions have been met. Use it as a diagnostic tool during automation testing: connect a Firework Launcher to the output of a complex logic circuit to verify that the circuit activates under the correct conditions. The visible fireworks make it immediately obvious when the signal fires, even from a distance. For players who enjoy the creative side of Timberborn, designing elaborate firework trigger conditions and displays adds an extra layer of engagement to the automation system.

Details

Component TypeOutput
Science Cost700
NoindexNo

Construction Costs

None

Guides & Articles

Quick Facts

Type
Automation Component
Confidence
Medium
Verified
Mar 18, 2026

Sources

timberborn.wiki.gg