Map objects like aquifers, ruins, and geothermal fields
Aquifer
aquifer
Aquifers are underground natural structures in Timberborn that can be activated to become supplementary water sources,…
Badtide Drain
badtide_drain
Badtide Drains are natural terrain features that discharge Badwater during Badtide events, adding additional sources…
Badwater Seep
badwater_seep
Badwater Seeps are small natural structures that produce Badwater at limited pressure, filling only to the height of…
Badwater Source
badwater_source
Badwater Sources are natural structures that continuously emit toxic Badwater, presenting both a hazard and a resource…
Geothermal Field
geothermal_field
Geothermal Fields are rare and highly valuable natural structures in Timberborn that provide access to unlimited…
Natural Dam
natural_dam
Natural Dams are terrain features in Timberborn that function similarly to player-built dams but exist as permanent…
Reserve Storage
reserve_storage
Reserve Storage sites are natural terrain features in Timberborn that provide pre-existing resource caches scattered…
Surface Ruins
surface_ruins
Surface Ruins are the crumbling remains of human civilization scattered across the landscape of Timberborn, serving as…
Thorns
thorns
Thorns are impenetrable natural obstacles in Timberborn that block both beaver movement and fluid flow, including…
Underground Ruins
underground_ruins
Underground Ruins are natural structures buried beneath the terrain that provide an unlimited supply of Scrap Metal,…
Unstable Core
unstable_core
Unstable Cores are dangerous remnants of human civilization that lie dormant beneath the terrain until they suddenly…
Water Seep
water_seep
Water Seeps are small natural structures in Timberborn that produce water at a limited rate, filling only up to the…
Water Source
water_source
Water Sources are the most essential natural structures in Timberborn, serving as the sole origin point for all…